Command & Conquer: Red Alert 3

After seven years, Red Alert is back! Go back in time and battle alongside your friends and Hollywood stars in an action-packed, over-the-top world, as the bestselling and most beloved series of the C...

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Star Trek: Elite Force II HaZardModding Co-Op Mod version 4.1,

Got this from Chrissstrahl HaZardModding Co-Op Mod version 4.1, with updated license/agreements and legal-informations. Available now for temporary fast download, please have this file downloaded within one week. www.chrissstrahl.de/temp/ef2_hzm_coop_mod410.zip Don't know what this is about but hopefully it can be put up on Elite Force Files soon.

 

Star Trek: Elite Force II Colony7 for EF2!

Great news people!!! The Colonists are going to port the award winning Colony7 Mod to STEF2, and you can help! The Colonists need your help in: Porting Maps Mapping Skinning/Modelling Texture Art Scripting Voice Over Acting and Music Production. For more details head over to Colony7 for EF2 at modDB.com Today is a good day to join!

 

Star Trek: Elite Force II Proton Mission Pack postponed

It is my sad duty to post the following information from Laz Rojas; Due to personal reasons, I'm postponing my Captain Proton Mission Pack. Last April, I canceled the project after my father died, but I resurrected it a few months later and released a 2-episode demo. I had planned to release the full version by the middle of 2008, but my mother recently h...

 

Star Trek: Elite Force II Official Hazard Modding Co-Op Poll

DarkMatter Clan is currently running a poll; about possibilities for the next level to be used in the Hazard Modding Co-Op Modification. The options range from the Enterpise to Idyrill and Klingon levels, the option with the highest vote will be considered for usage in an upcoming version of the modification. See here for further information.

 

Star Trek: Elite Force II Section 31 Beta

Some of you may be interested to hear that another Elite Force Two modification is on the way, Section 31 sounds to be quite interesting and ModCentral had this to say about it; At last Modcentral has released the beta of the section 31 mod is here... sort of. level 1 of the mod is split into three parts, part 1 should be on effiles in the next few days a...

 

Star Trek: Elite Force II Star Trek: Unity - The Return of the Empty Crown Update!

I would just like to inform the community that work on Star Trek: Unity - The Return of the Empty Crown mod is continuing with the Ferenginar level (which was first created for a sole Ferengi mod, that has now been abandoned) on its way to completion, as well as a Romulan jungle outpost. The ice planet previously mentioned will appear in Chapter Four. The o...

 

Star Trek: Elite Force II Hazard Modding presents shuttleV2s as airworthy

Chris Strahl today had this to say about the Hazard Modding Shuttle project; Hazard Modding presents shuttleV2s as airworthy in Single- and Multi Player Mode. The Shuttle is still not finished and requires a lot of work, but we have added lately the Navigator Controls. Now you can Navigate the Shuttle while you are in it... More Informations can be fou...

 

Star Trek: Elite Force II EF2 - Advanced Health Hud Modification relased.

Evilskiller and Chriss (Chrissstrahl) created a small Health Hud Modification for Elite Force II. This Modification displays the Shots fired and the Players accuracy (in percent) as well as the stock health and armor information in a new Design. The file is for download on darkMatter-clan.com. The link has been fixed! Sorry for the inconvenience

 

Star Trek: Elite Force II Star Trek: Lexington - Mod News

Hello all, this is BK, and I want to share some news with you. A couple weeks ago I submitted a test screenshot of my EF2 mod, just to guage public opinion. Since it was well receieved, I have, actually, been working on it since then (after a brief hiatus due to school). The mod has progressed and changed alot, and I won't lie, it's a long and painstaking...